I have to say this week I feel like I have swallowed a Maya book for all the information I have had to learn to fix and get over the problems. The next issue I came across, was the loss of shadows when rendering with Mental Ray. While rendering with Maya Software I got some really nice shadows using depth map shadows and setting the resolution and filter size.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1ppLBs-eOVpQlysUEDsEoAM0raI0puzFX5MYBRa2DgaujgC8NGFAeIK-DWeD4eLikc2ALeJWAmKvWEmjmtqHn6-dFqLVSvouQjf_4lH4LYiM6eiZzz0BNgXja6mkIGKElB0NKr0hxuTo/s320/softwarebed1.jpg)
Then When I started rendering in Mental Ray I no longer had the shadows and it was extremely dark...
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtDXsQwmrP390RaSPTUvf5cqchkKH8nUFMzMV4Bxb7s5wo3NPiabNodSu7VyiyDadGVSVlb2yOpgSXJHuSR0XX2RiBOjajO8HZwgxHmQ0ygLhv2qqGO2g3DYwUD00XlS3Ndszv1QbZWmo/s320/mentalbed5.jpg)
At first I thought it was maybe because I hadn't done the window right, but after looking around online and in my Maya books I realised. It was because I hadn't switched Raytracing on in the light section. Such an easy mistake to make, but I haven't really used Mental Ray before. So I switched it on, hit the render button, and the result is below.
The shadows on the picture above are a little to hard and are not as nice as the Maya Software shadows, and the chair is far to reflective. So I played around with the settings and turned down the reflectiveness on the chair.
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